ドキュメント

Unity Engine

Unity Engine

spritesheet

Array representing the sections of the atlas corresponding to individual sprite graphics.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. Support for accessing sprite meta data through spritesheet has been removed. Please use the UnityEditor.U2D.Sprites.ISpriteEditorDataProvider interface instead.
public SpriteMetaData[] spritesheet { get; set; }

Remarks

Additional Resources: SpriteMetaData class.