ドキュメント

Unity Engine

Unity Engine

swizzleA

Specifies the source for the texture's alpha color channel data.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public TextureImporterSwizzle swizzleA { get; set; }

Remarks

By default, values for the imported texture's alpha channel come from the source image's alpha channel. To reorder or invert color channels at import time, change this to another value of TextureImporterSwizzle.