alphaTestReferenceValue
Returns or assigns the alpha test reference value.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public float alphaTestReferenceValue { get; set; }
Remarks
Returns the reference value (also known as the alpha cutoff) used to compute values needed to preserve alpha mipmap coverage on textures. A pixel is considered to be completely transparent when this value is greater than or equal to the pixel's alpha value. Always match the alpha cutoff value used in the alpha test to avoid unexpected results.