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Unity Engine

Unity Engine

Equals

Compares two ShaderMessage on an element-by-element basis.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

Equals(ShaderMessage)

Compares two ShaderMessage on an element-by-element basis.
public bool Equals(ShaderMessage other)

Parameters

Returns

Type

Description

boolTrue if all fields of the message are equal, otherwise false.

Equals(Object)

Compares two ShaderMessage on an element-by-element basis.
public override bool Equals(object obj)

Parameters

Returns

Type

Description

boolTrue if all fields of the message are equal, otherwise false.