ドキュメント

Unity Engine

Unity Engine

renderedPickingIndexCount

The number of consecutive picking indices used during the current HandleUtility.RenderPickingCallback.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public int renderedPickingIndexCount { get; }

Remarks

If you return a RenderPickingResult struct with 0 count, the rendering is considered a RenderPickingResult.NoOperation and the resolve callback is not called, even if you did render something.