DestroyGameObjectHierarchyEventArgs
Constructs a new instance.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
DestroyGameObjectHierarchyEventArgs(EntityId, Scene)
Constructs a new instance.
public DestroyGameObjectHierarchyEventArgs(EntityId entityId, Scene scene)
Parameters
DestroyGameObjectHierarchyEventArgs(int, Scene)
Constructs a new instance.
public DestroyGameObjectHierarchyEventArgs(int instanceId, Scene scene)
Parameters
The instance ID of the GameObject that has been destroyed.
The Scene containing the GameObject that has been destroyed.
DestroyGameObjectHierarchyEventArgs(EntityId, EntityId, Scene)
Constructs a new instance.
public DestroyGameObjectHierarchyEventArgs(EntityId entityId, EntityId parentEntityId, Scene scene)
Parameters
DestroyGameObjectHierarchyEventArgs(int, int, Scene)
Constructs a new instance.
public DestroyGameObjectHierarchyEventArgs(int instanceId, int parentInstanceId, Scene scene)
Parameters
The instance ID of the GameObject that has been destroyed.
The instance ID for the parent GameObject of the GameObject that has been destroyed.
The Scene containing the GameObject that has been destroyed.