ドキュメント

Unity Engine

Unity Engine

ChangeGameObjectStructureHierarchyEventArgs

Constructs a new instance.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

ChangeGameObjectStructureHierarchyEventArgs(EntityId, Scene)

Constructs a new instance.
public ChangeGameObjectStructureHierarchyEventArgs(EntityId entityId, Scene scene)

Parameters

entityId


scene

The Scene containing the GameObject that has been changed.

ChangeGameObjectStructureHierarchyEventArgs(int, Scene)

Constructs a new instance.
注意
Removed. ChangeGameObjectStructureHierarchyEventArgs(int instanceId, Scene scene) is deprecated. Use ChangeGameObjectStructureHierarchyEventArgs(EntityId entityId, Scene scene) instead.
public ChangeGameObjectStructureHierarchyEventArgs(int instanceId, Scene scene)

Parameters

instanceId

The instance ID of the GameObject that has been changed.

scene

The Scene containing the GameObject that has been changed.