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Unity Engine

Unity Engine

extraScriptingDefines

The additional preprocessor defines you can specify while compiling assemblies for the Player. These defines are appended to the existing Scripting Define Symbols list configured in the Player settings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public string[] extraScriptingDefines { readonly get; set; }