transformWriteMode
Get/Set how the PhysicsBody.transformObject should be written to after the simulation has completed. Transform write will only occur if it is enabled on the world using PhysicsWorld.transformWriteMode.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsBody.TransformWriteMode transformWriteMode { get; set; }