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transformWriteMode

Get/Set how the PhysicsBody.transformObject should be written to after the simulation has completed. Transform write will only occur if it is enabled on the world using PhysicsWorld.transformWriteMode.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsBody.TransformWriteMode transformWriteMode { get; set; }