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Unity Engine


selectedDrawing

Controls whether this body is drawn individually when the world is drawn.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool selectedDrawing { get; set; }

Remarks

The body is only drawn when the world draw options include PhysicsWorld.DrawOptions.SelectedBodies; changing the draw options never changes this state. The state persists until set to false, the body is destroyed, or PhysicsWorld.ClearDrawSelected clears the whole world. The body must also have PhysicsBody.worldDrawing enabled to be drawn.