drawTarget
Controls which Unity editor views this body is drawn into.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsWorld.DrawTarget drawTarget { get; set; }
Remarks
This filters on top of the world's own PhysicsWorld.drawTarget: the world decides whether it draws into a view at all, and this decides whether this body is included when it does. A player build has no Scene view, so a body set to PhysicsWorld.DrawTarget.SceneView is never drawn in a build. See PhysicsBodyDefinition.drawTarget.