Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


exposeToUxml

Whether the component can be authored in UXML. The fields marked UxmlAttributeAttribute define the component's authorable surface either way; this flag only decides whether UXML sees it. Pass false for a component that is attached from code only.
Read time 1 minuteLast updated 6 days ago

Definition

public bool exposeToUxml { get; }