UxmlObjectReferenceAttribute
Declares that a field or property is associated with nested UXML objects.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
UxmlObjectReferenceAttribute()
Declares that a field or property is associated with nested UXML objects.
public UxmlObjectReferenceAttribute()
UxmlObjectReferenceAttribute(string)
Declares that a field or property is associated with nested UXML objects.
public UxmlObjectReferenceAttribute(string uxmlName)
Parameters
The name of the nested UXML element that the UXML Objects are serialized to. Note: This field can not be null or empty.
UxmlObjectReferenceAttribute(string, Type[])
Declares that a field or property is associated with nested UXML objects.
public UxmlObjectReferenceAttribute(string uxmlName, params Type[] acceptedTypes)
Parameters
The name of the nested UXML element that the UXML Objects are serialized to. Note: A null or empty value will result in the objects being serialized into the root.
In UI Builder, when adding a UXML Object to a field that has multiple derived types, a dropdown list appears with a selection of available types that can be added to the field. By default, this list comprises all types that inherit from the UXML object type. You can use a parameter to specify a list of accepted types to be displayed, rather than showing all available types.