HasPointerCapture(IEventHandler, int)
Tests whether the element has captured the pointer.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static bool HasPointerCapture(this IEventHandler handler, int pointerId)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if element captured the pointer. |