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Unity Engine


Mask64Field

Initializes and returns an instance of Mask64Field.
Read time 1 minuteLast updated 13 days ago

Definition

Mask64Field(List<string>, ulong, Func<string, string>, Func<string, string>)

Initializes and returns an instance of Mask64Field.
public Mask64Field(List<string> choices, ulong defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)

Parameters

A list of choices to populate the field.

defaultMask

The initial mask value for this field.

formatSelectedValueCallback

A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field.

formatListItemCallback

The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.

Mask64Field(string, List<string>, ulong, Func<string, string>, Func<string, string>)

Initializes and returns an instance of Mask64Field.
public Mask64Field(string label, List<string> choices, ulong defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)

Parameters

label

The text to use as a label for the field.

A list of choices to populate the field.

defaultMask

The initial mask value for this field.

formatSelectedValueCallback

A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field.

formatListItemCallback

The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.

Mask64Field()

Initializes and returns an instance of Mask64Field.
public Mask64Field()

Mask64Field(string)

Initializes and returns an instance of Mask64Field.
public Mask64Field(string label)

Parameters

label

The text to use as a label for the field.