Mask64Field
Initializes and returns an instance of Mask64Field.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
Mask64Field(List<string>, ulong, Func<string, string>, Func<string, string>)
Initializes and returns an instance of Mask64Field.
public Mask64Field(List<string> choices, ulong defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)
Parameters
A list of choices to populate the field.
The initial mask value for this field.
A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field.
The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.
Mask64Field(string, List<string>, ulong, Func<string, string>, Func<string, string>)
Initializes and returns an instance of Mask64Field.
public Mask64Field(string label, List<string> choices, ulong defaultMask, Func<string, string> formatSelectedValueCallback = null, Func<string, string> formatListItemCallback = null)
Parameters
The text to use as a label for the field.
A list of choices to populate the field.
The initial mask value for this field.
A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field.
The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.
Mask64Field()
Initializes and returns an instance of Mask64Field.
public Mask64Field()
Mask64Field(string)
Initializes and returns an instance of Mask64Field.
public Mask64Field(string label)
Parameters
The text to use as a label for the field.