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Unity Engine


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Unity Engine


AddItem

Adds an item to this menu using a default VisualElement.
Read time 1 minuteLast updated 11 days ago

Definition

AddItem(string, bool, Action)

Adds an item to this menu using a default VisualElement.
public override void AddItem(string itemName, bool isChecked, Action action)

Parameters

itemName

The text to display to the user.

isChecked

Indicates whether a checkmark next to the item is displayed.

action

The callback to invoke when the item is selected by the user.

AddItem(string, bool, Action<Object>, Object)

Adds an item to this menu using a default VisualElement.
public override void AddItem(string itemName, bool isChecked, Action<object> action, object data)

Parameters

itemName

The text to display to the user.

isChecked

Indicates whether a checkmark next to the item is displayed.

The callback to invoke when the item is selected by the user.

data

The object to pass to the callback as a parameter.

Remarks

This overload of the method accepts an arbitrary object that's passed as a parameter to your callback.