IgnoreEvent(EventBase)
Instructs the FocusController to ignore the given event. This will prevent the event from changing the current focused VisualElement or triggering focus events.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public void IgnoreEvent(EventBase evt)
Parameters
The event to be ignored.
Remarks
In general this will have no effect if the event is not a PointerDownEvent, MouseDownEvent, or NavigationMoveEvent.