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Unity Engine


overridingAddButtonBehavior

This callback allows the user to implement a DropdownMenu when the Add Button is clicked.
Read time 1 minuteLast updated 4 days ago

Definition

public Action<BaseListView, Button> overridingAddButtonBehavior { get; set; }

Remarks

This callback will only be called if _showAddRemoveFooter is set to
true
. Setting this callback to anything other than
null
will override the basic add behavior. This callback will override the _onAdd callback.