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Unity Engine


Normal

Signifies that values of this property contain Normal (normalized vector) data.
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Definition

Normal = 8

Remarks

When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture is not a Normal Map Texture, the default Material Inspector displays a warning and suggests that you fix it.
This flags corresponds to the "[Normal]" attribute.