HDR
Signifies that values of this property contain High Dynamic Range (HDR) data.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
HDR = 16
Remarks
When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture contains an alpha channel, which HDR Textures do not support, the default Material Inspector displays a warning and suggests that you fix it.
This flag corresponds to the "[HDR]" attribute.