mipMapBias
Mip map bias of the texture.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public float mipMapBias { get; set; }
Remarks
The default value of TextureImporter.mipMapBias is -100, to mark the property as invalid. If the property is changed by the user, the new value is applied to the texture during import.
Additional Resources: Texture.mipMapBias, texture assets.