terrainTilesMax
Maximum number of mesh tiles available to draw all Terrain Colliders.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static int terrainTilesMax { get; set; }
Remarks
Lower this number if terrain drawing is too slow.
Additional Resources: TerrainCollider.