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Unity Engine


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Unity Engine


terrainTilesMax

Maximum number of mesh tiles available to draw all Terrain Colliders.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static int terrainTilesMax { get; set; }

Remarks

Lower this number if terrain drawing is too slow.
Additional Resources: TerrainCollider.