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Unity Engine


Bake()

Starts a synchronous bake job.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool Bake()

Returns

Type

Description

boolReturns true if the bake ran successfully. Will return false and print a warning message if it's not possible to start the bake.

Remarks

Returns when the lightmapping has finished. Lightmapping.bakeStarted will be called when the bake starts, and Lightmapping.bakeCompleted when it is done.
For asynchronous bakes see Lightmapping.BakeAsync.