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Unity Engine

Unity Engine

isRemoteConnected

Is editor currently connected to Unity Remote 4 client app.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool isRemoteConnected { get; }

Remarks

This lets you to check if editor has successfully connected to Unity Remote 4 client, and data is being transferred between them.