GetPlaybackEngineDirectory
Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
GetPlaybackEngineDirectory(BuildTarget, BuildOptions)
Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTarget target, BuildOptions options)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
In some cases the player directory path can be affected by BuildOptions.Development.
GetPlaybackEngineDirectory(BuildTarget, BuildOptions, bool)
Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTarget target, BuildOptions options, bool assertUnsupportedPlatforms)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
In some cases the player directory path can be affected by BuildOptions.Development.
GetPlaybackEngineDirectory(BuildTargetGroup, BuildTarget, BuildOptions)
Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTargetGroup buildTargetGroup, BuildTarget target, BuildOptions options)
Parameters
Build target group.
Build target.
Build options.
Returns
Type | Description |
|---|---|
| string |
Remarks
In some cases the player directory path can be affected by BuildOptions.Development.
GetPlaybackEngineDirectory(BuildTargetGroup, BuildTarget, BuildOptions, bool)
Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTargetGroup buildTargetGroup, BuildTarget target, BuildOptions options, bool assertUnsupportedPlatforms)
Parameters
Build target group.
Build target.
Build options.
Returns
Type | Description |
|---|---|
| string |
Remarks
In some cases the player directory path can be affected by BuildOptions.Development.