CleanBuildCache()
Clears cached unified content-build data so the next build recomputes it.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void CleanBuildCache()
Remarks
BuildPipeline.BuildContentDirectory performs the same cleanup when BuildContentOptions.CleanBuildCache is set. Use this to clear that cache between builds without running a content build.
Additional Resources: BuildContentOptions.CleanBuildCache, BuildPipeline.BuildContentDirectory