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DrawFilledCurve

Fills the area between the curve evaluated by the AudioCurveAndColorEvaluator provided and the bottom of the rectngle with smooth gradients along the edges.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

DrawFilledCurve(Rect, AudioCurveEvaluator, Color)

Fills the area between the curve evaluated by the AudioCurveAndColorEvaluator provided and the bottom of the rectngle with smooth gradients along the edges.
public static void DrawFilledCurve(Rect r, AudioCurveRendering.AudioCurveEvaluator eval, Color curveColor)

Parameters

Rectangle determining the size of the graph.

Normalized x-position in the range [0; 1] at which the curve should be evaluated. The returned value is expected to be in the range [-1; 1] and a value of 0 corresponds to the vertical center of the rectangle that is drawn into. Values outside of this range will be clamped.

curveColor

Solid fill color of the curve. The alpha-channel determines the amount of opacity.

DrawFilledCurve(Rect, AudioCurveAndColorEvaluator)

Fills the area between the curve evaluated by the AudioCurveAndColorEvaluator provided and the bottom of the rectngle with smooth gradients along the edges.
public static void DrawFilledCurve(Rect r, AudioCurveRendering.AudioCurveAndColorEvaluator eval)

Parameters

Rectangle determining the size of the graph.

Normalized x-position in the range [0; 1] at which the curve should be evaluated. The returned value is expected to be in the range [-1; 1] and a value of 0 corresponds to the vertical center of the rectangle that is drawn into. Values outside of this range will be clamped.