DestroyProxy(ProxyHandle)
Destroy a space proxy.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool DestroyProxy(PhysicsSpace.ProxyHandle proxyHandle)
Parameters
The proxy to destroy.
Returns
Type | Description |
|---|---|
| bool | If the proxy was destroyed. If the proxy handle is invalid, no proxy will be destroyed. |