GetSpaces(Allocator)
Get all the currently active spaces.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static NativeArray<PhysicsSpace> GetSpaces(Allocator allocator = Allocator.Temp)
Parameters
The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.
Returns
Type | Description |
|---|---|
| NativeArray<PhysicsSpace> | The currently active spaces. This NativeArray must be disposed of after use otherwise leaks will occur. The exception to this is if the array is empty. |