OnPostprocessSpeedTree(GameObject)
Add this function to a subclass to get a notification when a SpeedTree asset has completed importing.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEditor
OnPostprocessSpeedTree()
public void OnPostprocessSpeedTree(GameObject gameObject)
Parameters
Remarks
This function behaves much like OnPostprocessModel where modifications are allowed on the final imported Prefab before being saved on the disk.