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Unity Engine


GatherHeightmap()

Gathers the heightmap information into sourceRenderTexture.
Read time 1 minuteLast updated 8 days ago

Definition

public void GatherHeightmap()

Remarks

This function collects the heightmap data from all Terrain tiles in the PaintContext into
sourceRenderTexture
.
This function is called internally by TerrainPaintUtility.BeginPaintHeightmap.
Additional Resources: PaintContext.ScatterHeightmap.