Update(float)
Evaluates the animator based on deltaTime.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public void Update(float deltaTime)
Parameters
The time delta.
Remarks
Updating the animator with this function might not work well with the physics engine or any other system that is normally evaluated by the Game loop.