definition
Get/Set a world definition by accessing all of its current properties. This is provided as convenience only and should not be used when performance is important as all the properties defined in the definition are accessed sequentially. You should try to only use the specific properties you need rather than using this feature.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsWorldDefinition definition { get; set; }