bodyMaxRotation
The maximum rotation of a body per time step, in degrees. This limit is very large and is used to prevent numerical problems. This value is approximately 45-degrees or 0.25f * PhysicsMath.PI radians.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public static float bodyMaxRotation { get; }