operator ==(Vector4, Vector4)
Returns true if two vectors are approximately equal.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool operator ==(Vector4 lhs, Vector4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
To allow for floating point inaccuracies, the two vectors are considered equal if the magnitude of their difference is less than 1e-5.
Additional Resources: Vector4.Equals