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operator ==(Vector4, Vector4)

Returns true if two vectors are approximately equal.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(Vector4 lhs, Vector4 rhs)

Parameters

The first vector to compare.

The second vector to compare.

Returns

Type

Description

bool

Remarks

To allow for floating point inaccuracies, the two vectors are considered equal if the magnitude of their difference is less than 1e-5.
Additional Resources: Vector4.Equals