position
The position of the touch in screen space pixel coordinates.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.InputLegacyModule
public Vector2 position { get; set; }
Remarks
Position returns the current position of a touch contact as it's dragged. If you need the original position of the touch see Touch.rawPosition.
The bottom-left of the screen or window is at (0, 0). The top-right of the screen or window is at (Screen.width, Screen.height).
Examples
// This script outputs the position of an active touch contact// Attach this script to a GameObject// Create a Text GameObject (GameObject>UI>Text)// Attach the Text to the Text field in the Inspector window of your GameObjectusing UnityEngine;using UnityEngine.UI;public class TouchPositionExample : MonoBehaviour{ public Text m_Text; void Update() { if (Input.touchCount > 0) { Touch touch = Input.GetTouch(0); // Update the Text on the screen depending on current position of the touch each frame m_Text.text = "Touch Position : " + touch.position; } else { m_Text.text = "No touch contacts"; } }}