operator !=(SphericalHarmonicsL2, SphericalHarmonicsL2)
Returns true if the spherical harmonics are different.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Operator
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static bool operator !=(SphericalHarmonicsL2 lhs, SphericalHarmonicsL2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |