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Unity Engine


AddDirectionalLight(Vector3, Color, float)

Add a directional light to the spherical harmonics.
Read time 1 minuteLast updated 6 days ago

Definition

public void AddDirectionalLight(Vector3 direction, Color color, float intensity)

Parameters

direction

The direction from the light probe to the light. The vector should be normalized for correct results.

color

The color of the light.

intensity

The intensity of the light.

Remarks

If the spherical harmonics represent a light probe, this function adds a directional light into the light probe data.