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Unity Engine

Unity Engine

StopMultiEye(Camera)

Schedules a stop of stereo rendering on the ScriptableRenderContext.
Read time 1 minuteLast updated 2 months ago

Definition

public void StopMultiEye(Camera camera)

Parameters

camera

Camera to disable stereo rendering on.

Remarks

For more information on usage, see ScriptableRenderContext.StartMultiEye