materialTest
A Material-based test used in RayTracingAccelerationStructure.CullInstances.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RayTracingInstanceCullingMaterialTest materialTest
Remarks
This test can be used to ignore Materials that don't support ray tracing. If the test fails, the Renderer or the sub-mesh that uses the Material will be ignored when building the acceleration structure.
Additional Resources: RayTracingAccelerationStructure.