GetSliceIndex()
Returns the slice index of the culled view. The slice index depends on the view type. For cameras, the slice index is always zero. For cascaded shadow maps, it is equal to the index of the cascade.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public int GetSliceIndex()
Returns
Type | Description |
|---|---|
| int |