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Unity Engine

Unity Engine

GetNativeRenderBufferPtr()

Returns native RenderBuffer. Be warned this is not native Texture, but rather pointer to unity struct that can be used with native unity API. Currently such API exists only on iOS.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public IntPtr GetNativeRenderBufferPtr()

Returns

Type

Description

IntPtr