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Unity Engine


xMin

The minimum x-coordinate value of the RectInt. This value is inclusive.
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int xMin { get; set; }

Remarks

The RectInt.width is the difference between RectInt.xMax and
xMin
. If you set a
xMin
greater than the current RectInt.xMax, then RectInt.width becomes negative. RectInt.xMax and
xMin
values are normalized prior to being returned such that
xMin
is always the smallest of the two values and
xMax
the largest. For example, a
RectInt
r
created as
RectInt r = new RectInt(0, 0, 10, 10);
and later assigned
r.xMin = 15
returns RectInt.width of -5, RectInt.xMin of 10 and RectInt.xMax of 15. The
xMin
value is equal to the smallest x-coordinate contained in the
RectInt
. For example, a
RectInt
spanning x-coordinates 0–3 has an
xMin
of 0.