Contains(Vector2Int)
Returns true if the given position is within the RectInt.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool Contains(Vector2Int position)
Parameters
Position to check.
Returns
Remarks
A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.