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Unity Engine


Contains(Vector2Int)

Returns true if the given position is within the RectInt.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool Contains(Vector2Int position)

Parameters

position

Position to check.

Returns

Type

Description

boolWhether the position is within the RectInt.

Remarks

A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.