Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Ray2D(Vector2, Vector2)

Creates a 2D ray starting at Ray2D.origin along Ray2D.direction.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Ray2D(Vector2 origin, Vector2 direction)

Parameters

origin


direction

Examples

using UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { // Create a ray from the transform position along the transform's z-axis Ray2D ray = new Ray2D(transform.position, transform.forward); }}