Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void Set3Points(Vector3 a, Vector3 b, Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.