OverlapBoxCommand
Create an OverlapBoxCommand.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
OverlapBoxCommand(Vector3, Vector3, Quaternion, QueryParameters)
Create an OverlapBoxCommand.
public OverlapBoxCommand(Vector3 center, Vector3 halfExtents, Quaternion orientation, QueryParameters queryParameters)
Parameters
The center of the box.
The half of the size of the box in each dimension.
The orientation of the box.
Structure for specifying additional parameters for a batch query such as layer mask, hit triggers.
Remarks
The query is run in the default physics scene.
OverlapBoxCommand(PhysicsScene, Vector3, Vector3, Quaternion, QueryParameters)
Create a OverlapBoxCommand.
public OverlapBoxCommand(PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Quaternion orientation, QueryParameters queryParameters)
Parameters
The physics scene to run the overlap box query in.
The center of the box.
Half of the size of the box in each dimension.
The orientation of the box.
Structure for specifying additional parameters for a batch query such as layer mask or hit triggers.