tangentImpulse
Gets the impulse applied at the contact point which is perpendicular to the ContactPoint2D.normal.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float tangentImpulse { get; }
Remarks
The impulse is applied to both the ContactPoint2D.rigidbody and the ContactPoint2D.otherRigidbody at the ContactPoint2D.point perpendicular to the ContactPoint2D.normal.