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Unity Engine


tangentImpulse

Gets the impulse applied at the contact point which is perpendicular to the ContactPoint2D.normal.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public float tangentImpulse { get; }

Remarks

The impulse is applied to both the ContactPoint2D.rigidbody and the ContactPoint2D.otherRigidbody at the ContactPoint2D.point perpendicular to the ContactPoint2D.normal.