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Unity Engine


clear

Completely transparent. RGBA is (0, 0, 0, 0).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Color clear { get; }

Examples

//Attach this script to a GameObject with a Renderer (go to <b>Create</b>><b>3D Object</b> and select one of the first 6 options to create a GameObject with a Renderer automatically attached).//This script changes the Color of your GameObject’s Material when your mouse hovers over it in Play Mode.using UnityEngine;public class Example : MonoBehaviour{ Renderer m_Renderer; void Start() { //Fetch the Renderer component of the GameObject m_Renderer = GetComponent<Renderer>(); } //Run your mouse over the GameObject to change the Renderer's material color to clear void OnMouseOver() { m_Renderer.material.color = Color.clear; } //Change the Material's Color back to white when the mouse exits the GameObject void OnMouseExit() { m_Renderer.material.color = Color.white; }}