Bounds(Vector3, Vector3)
Creates a new Bounds.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Bounds(Vector3 center, Vector3 size)
Parameters
Remarks
Create a new Bounds with the given center and total size. Bound extents will be half the given size.
// Create bounding box centered at the originusing UnityEngine;using System.Collections;public class Example : MonoBehaviour{ Bounds b; void Start() { b = new Bounds(new Vector3(0, 0, 0), new Vector3(1, 2, 1)); }}
When no parameters are given to the constructor, the bounds created has a center of (0,0,0) and an extent of (0,0,0).